Septimus Heap, Book 4
The repercussions from Septimus Heap being kidnapped at birth continue to trouble him and his family after being reunited with them. The boy who was mistakenly raised by the evil usurper under Septimus' name insists that he is the real Septimus Heap, and he's going to do everything he can to take back his name, and the position as wizard's apprentice, and punish Septimus for "stealing" from him.
So there is the calling of dark, shadowy Things -- too many of them. And releasing the bones of the evil Dom. And irritating several cranky ghosts who are out to cause trouble. Then there's the Queste of the title. Enemies of Septimus and his allies are determined to force him to go on a Queste that apprentices usually take when they finish their studies -- but Septimus has just begun. Plus, thanks to interference from a number of nasty people ... no apprentice has ever returned.
Then there's another quest that Septimus joins -- to find his brother Nicko and his friend Snorri, who are lost in time, and perhaps trapped in a house where all times meet. Princess Jenna and Septimus and his friend Beetle head out through magical pathways, following clues, including a map and notes that were written 500 years before -- by Nicko and Snorri.
The Septimus Heap books are thick -- and did I mention the charming illustrations that make the characters even more real? -- but once you start reading, plan on spending a lot of time wandering the paths of this complex, sometimes quirky, always fun, sometimes dangerous fantasy world of wizards and apprentices, witches and talking rats, ghosts and vendettas and quests. Enjoy the escape!
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